On 04.07.2016 02:40 PM, Mike Gabriel wrote:
Package: buildscripts Severity: important
Hi Mihai,
I have played with X2Go Server a little today, trying to get the new execution logic for nxagent/x2goagent into X2Go Server 4.1.0.0. While doing that, I stumbled over build failures due to a flaw in the buildscripts.
This fixes the occurring issues:
jenkins@japsand:~/buildscripts$ git diff diff --git a/bin/debian-codename-to-version.sh b/bin/debian-codename-to-version.sh index 8bd0384..315fcbd 100755 --- a/bin/debian-codename-to-version.sh +++ b/bin/debian-codename-to-version.sh @@ -76,7 +76,5 @@ case "${codename}" in ("rex") echo "1.2";; ("buzz") echo "1.1";; - (*) ret="1";; + (*) echo "1";; esac - -return "${ret}" diff --git a/bin/ubuntu-codename-to-version.sh b/bin/ubuntu-codename-to-version.sh index 943e130..f0c1418 100755 --- a/bin/ubuntu-codename-to-version.sh +++ b/bin/ubuntu-codename-to-version.sh @@ -66,7 +66,5 @@ case "${codename}" in ("hoary") echo "5.04";; ("warty") echo "4.10";; - (*) ret="1";; + (*) echo "1";; esac - -return "${ret}"
NAK, that would go against the script's contract as detailed in the comments. There shouldn't be any output in case the code name provided is invalid, the status is supposed to be reflected by the return value. There were a few problems I fixed, though. How about http://code.x2go.org/gitweb?p=buildscripts.git;a=commitdiff;h=3153ec59c323cd... and http://code.x2go.org/gitweb?p=buildscripts.git;a=commitdiff;h=8bb92fd510b40f... instead? Mihai