I have just tried building it on my MacBook Pro with OSX 10.8.2 and have run into a small problem. I have installed dependencies using brew, not macports, and it doesn't find libssh.h. Is there a way to add to the include path for the make system or is there a problem with the way it detects where files are located?
x2goclient-4.0.0.4 abo$ find /usr/local -name libssh.h /usr/local/Cellar/libssh/0.5.4/include/libssh/libssh.h
x2goclient-4.0.0.4 abo$ ./macbuild.sh ... In file included from sharewidget.cpp:19: In file included from ./onmainwindow.h:44: ./sshmasterconnection.h:21:10: fatal error: 'libssh/libssh.h' file not found #include <libssh/libssh.h> ^ In file included from settingswidget.cpp:19: In file included from ./onmainwindow.h:44: ./sshmasterconnection.h:21:10: fatal error: 'libssh/libssh.h' file not found #include <libssh/libssh.h> ^ 1 error generated.
2013/3/4 Mike Gabriel <mike.gabriel@das-netzwerkteam.de>
close #131 thanks
Hi Clemens,
On Sa 02 Mär 2013 18:17:02 CET Clemens Lang wrote:
Hi,
On Fri, Mar 01, 2013 at 09:30:49PM +0100, Mike Gabriel wrote:
Thanks for the great work on this! Please check the latest commits on x2goclient.git (branches: master and release/4.0.0.x) and let me know if everything is in place.
If that is the case, I would bump a release of 4.0.0.4 and you could send me the x2goclient.dmg for Mac OS.
works fine.
4.0.0.4 of X2Go Client has just been released.
Thanks+Greets,
Mike
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