Hi Heinz,
At the X2Go Gathering 2015, I gave a talk on X2Go Client for Windows development: https://docs.google.com/presentation/d/1GxTHN4AiSRLtfbiQqRycMjrAn3OL_xWk0x3_...
Although many components such as nxproxy have to be built with separate build systems and thus will have to be built manually, I would like there to be a more reproducible way to build X2Go Client itself (x2goclient.git -> x2goclient.exe & x2gohelper.exe). I love tools like pbuilder and mock for Linux.
2 possible solutions for this (cross-compilation environments) that look promising are: http://mxe.cc http://win-builds.org
However, I think Mike#1 said that you told him there was a need to build X2Go Client for Windows via a Windows machine (the WinBuilder VM) rather than a cross-compilation environment. Can you explain the reason for that?
Note that I am frequently updating this page: http://wiki.x2go.org/doku.php/wiki:development:build-howto-mswin:x2goclient
I see 4 potential obstacles to using a cross-compilation environment:
Note that OpenSSL support in Qt should not be a problem; it is safe to assume that all the cross-compilation environments support that.
We have to use a version of libssh that is patched for Pageant support (upstream libssh wants to do redesign how they handle SSH agents before they accept the patch): http://wiki.x2go.org/doku.php/wiki:development:build-howto-mswin:x2goclient#...
We would need to package libraries for the cross-compilation environments. For example, MXE lacks libssh.
At the end of the build, we need to combine all the 3rd party components (built with separate build systems) into the NSIS installer. This should be feasible though; MXE supports NSIS for example.
-Mike#2