<br><div class="gmail_quote">Gerry <br><br>Good questions, but I think they would be best asked on the forums related to the projects (ubuntu and wayland)?<br><br><br>Message: 2<br>
Date: Sat, 06 Nov 2010 11:14:01 -0400<br>
From: Gerry Reno <<a href="mailto:greno@verizon.net">greno@verizon.net</a>><br>
To: <a href="mailto:x2go-dev@lists.berlios.de">x2go-dev@lists.berlios.de</a><br>
Subject: Re: [X2go-dev] How Wayland will handle X client & server<br>
Message-ID: <<a href="mailto:4CD570B9.6060003@verizon.net">4CD570B9.6060003@verizon.net</a>><br>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed<br>
<br>
On 11/06/2010 08:44 AM, brian mullan wrote:<br>
> The Wayland FreeDesktop.org site<br>
> <<a href="http://wayland.freedesktop.org/architecture.html" target="_blank">http://wayland.freedesktop.org/architecture.html</a>><br>
><br>
> gives a good description of how Wayland will work and how it is<br>
> supposed to support legacy X client/server transparently.<br>
><br>
><br>
><br>
<br>
Having read through that site nowhere does it say that the Wayland
protocol is a network-aware protocol with the capabilities of the<br>
X-protocol. It appears that in order to use full network-aware remote displays that it still relies on an X-server and X-client. If that is<br>
the case then there's not much to see here. Just maybe some undetermined performance improvement but at what expense? There are no<br>
feature-by-feature or performance comparisons offered. Just a presentation of "oh look, we can wire up some existing things<br>
differently without using X".<br>
<br>
So let me ask, where does the GPU acceleration processing take place? If Wayland can support transparent network display clients using the<br>
X-protocol (so we don't have to reinvent the world) and make use of local (client) GPU hardware to speed rendering then this would be<br>
great. But I haven't read that yet so I'm not very impressed at the moment.<br>
<br>
Regards,<br>
Gerry<br>
<br>
<br></div><br>